DFIM

Tuesday, June 05, 2007

Socil Networks

Input Session 3: Guest - James Cook. Social Networks
For next week's Output Session, address the following question:

* Which models are used for new media 'networking' events?
identify: find some examples in various locations, (eg. Silicon Valley, UK cities); describe them.
analyse: are there similarities between the examples that you've identified? can you generalize them, putting them into groups?
evaluate: in relation to the industry - what are the benefits, drawbacks etc of these events?
* What recommendations would you make for such a networking event in your local area?
evaluate in relation to your own, and local area's requirements
[these will be forwarded to james.]

I have published three differnt meetings, two in the United Sates and one in the UK that i belive show a big influence and similarity when trying to make new ideas come to true. They all have important people giving spcheeches, and trying to convince the young gennerations that are comming out at the time that anithing is possible with enough effort. I aslo paste a link a to speech that Steve Jobs, the founder of Apple and Pixar gave in Stanford University speaking about that.
http://www.youtube.com/watch?v=TUSJFfY4zHo


Youth Participation
19 June 2007

"Over half of all young people would like their views to be listened to when important decisions are being made (52%)'
- City of Edinburgh Council's Youth Services
Young people's participation in decision making is now firmly on the agendas of governments, policymakers and community organisations. With this in mind, Young People Now's new conference, Youth Participation, will address the theory and strategy involved in this emerging area.
Youth Participation Forum 2007
Encouraging Active Participation & Two-Way Communication
• Ensuring that the right to be heard is always the drive behind participation projects
• How to get the hard to reach actively participating within a safe and secure environment
• How to make best us of youth councils and parliaments to communicate with youths effectively and hear what they really want
Youth Advisory Board Consulted In Programme Development.
Hear Directly From Young People:
UK Youth Parliament
Birmingham MYPs and the Regional Youth Parliament
The Foyer Federation & YMCA
Young Members
Nasar Iqbal, Young Leader in the Community and Community Activist

Confirmed Speakers Include:
Bill Malley, Development Manager, ContinYou

Danny Flynn, CEO, Stoke-on-Trent YMCA Foyer

Tom Wylie, Chief Executive Officer, The National Youth Agency

Krutika Pau, Assistant Director of Children and Families
London Borough of Brent

Sarah Hallot, Participation Manager, Birmingham Children's Fund, NCH

Jim Jenkinson, Regional Executive Officer of Midlands & Metropolitan Regions, YMCA

Alison Straker, Regional Coordinator
Growing Up In The West Midlands

Blossom Young, Participation and Inclusion Manager
London Borough of Tower Hamlets

Sue Thomas, Head of Adolescent Services
Essex County Council

Deborah Absalom, Director of Children's Services
London Borough of Bexley

Michael Evans, Director Civic Engagement, Changemakers





The LatinVision Business Networking Event in New York City
An exclusive gathering of U.S. Hispanic and Latin American professionals, entrepreneurs and business owners in a relaxed atmosphere that facilitates networking

Our mission and Commitment to our Community
Our goal is to facilitate the sharing of knowledge and building of professional relationships within the Hispanic business community. Our events provide a forum for people to meet and exchange ideas in a fun, relaxed atmosphere.

We at LatinVision Media believe that education is our nation’s most valuable resource. We also share the desire of successful businesses to help people in the communities they serve.


Who: The Capital Cabal and Dozens of New Media Professionals
What: Monthly Cocktails, Networking and Schmoozing
When: Tuesday, June 12th, 2007
Tuesday, July 10th, 2007
Tuesday, August 14th, 2007
5:30PM - 9:00PM
Appetizers, drink specials and awesome door prizes.
Where: Upstairs at Gua Rapo's private space
2039 Wilson Boulevard
Arlington, VA 22201 - Courthouse area
Gua Rapo
703-528-6500
Use Courthouse Metro - Walk One Block East on Wilson and there you are.
Plenty of metered parking on Wilson, free after 6:30PM. There's some parking behind Gua Rapo. Also, there's a large public metered parking lot on N. Courthouse Road between 14th and 15th Streets, next to the AMC Theatre.

The Capital Cabal monthly New Media networking event series is going strong - join us! We continue to meet monthly to network, share war stories, swap schemes, hire talented professionals, schmooze, invest, find investments, kick-off a job search or just relax with other digerati. Our attendees are Internet savvy professionals from government agencies, political organizations, web-based businesses, advertising agencies, PR firms, not-for-profit organizations, associations and the private sector.

For some honest feeback on our series, click here and check out what the folks at Sachi Studio have to say about 2nd Tuesday.

No reservations are necessary, but as always a quick RSVP email to info@capcabal.net is appreciated, or call 202-236-0344 with questions or suggestions. If you can't make the next event, be sure to join our mailing list and receive updates and announcements of other Capital Cabal activities. We do not sell, lend or rent out your contact information.



13/06/2007 08:30 - 17:15

LSO St Luke's, 161 Old Street, London EC1V 9NG


Standard: £345.00 Reduced Rate: £245.00

Yes, it's that time again - NMK's annual get-together to discuss the business and digital issues of the day, the year, the age! NMK Forum 07 will act as a melting pot of the essential strategies for commercial success in a digital age. Senior executives and decision-makers, creatives and technologists will grapple with the challenges created by digital media, marketing and entertainment. NMK Forum 07 is a unique opportunity to not only hear from the thought leaders in this area, but to network with the cream of the UK's digital media industry.

The event website contains all the details of the speakers and schedule, plus some background to the issues we'll be looking into.

The Issues:

How can businesses now realistically start to leverage benefits from the boom in social networking and user generated content (UGC) sites?
What kind of impact do current trends and innovations have on the media, marketing and advertising industries?
Will UGC stay the distance, or will professionally produced content win out in the end?
Up For Discussion:

Media and Advertising: New platforms for media and advertising - entertainment - video and TV 2.0 - connected consumers and the new metrics of measurement in the attention economy - mobile as a media entity.
Marketing and Brands: Brand strategy in the digital economy - branded media and brand-owned communities - digital marketing, behavioural targeting, personalisation - the future for search - mobile as a marketing platform.
Commerce: Monetising the consumer and the consumer monetising us - rewarding the consumer for attention.
Technology: Web 'X.0' - the UK's top tech start-ups - web models that work - virtual worlds as web 2.0
Mobile: Flat rate mobile data access and the end of the walled garden - location based media - entertainment and games.
Why Attend:

Understand the latest trends in the media and content landscape and hear about the latest innovations
Find new ways to communicate with and reach customers
Get your business up-to-date
A chance to meet, discuss and network with thought-leaders and peers from across the content and media industries.
A Real Forum:

This event will give delegates the opportunity to hear predictions for the future of online content from industry leaders as well as provide a practical basis for discussion and debate. During the sessions you will be able to contribute via live blogging and also good 'old fashioned' face-to-face interaction. NMK also offers you a chance to influence the content of the day by providing a facility on its Forum 07 website to contribute comments, ideas and questions that can be put to the panels. Sponsors and industry partners will be able to 'showcase' their innovations at stations around the sessions...and a cabaret style seating arrangement means that you will be able to unload all your portable technology (!) onto the table in front of you and to arrange meetings over lunch and during breaks. This will be a highly inspiring day for all.
Speakers:

Jyri Engeström is co-founder of jaiku.com, a mobile docial software startup. He is also Founder and Vice-Chairman of Aula Network, a nonprofit to advance the vision of a creative society. Jyri incubated start-ups at Tera Group, a venture capital partnership, and co-founded ShiftControl, an online recruiting company based on friend-to-friend referrals. Read more...
Dan Gillmor is director of the Center for Citizen Media, a nonprofit affiliated with the Graduate School of Journalism at the University of California, Berkeley, and the Berkman Center for Internet & Society at Harvard University Law School. Dan is author of We the Media: Grassroots Journalism by the People, for the People (2004; O’Reilly Media), and is working on a new book about media in the digital age. Read more...
Jason McCabe Calacanis was appointed “Entrepreneur In Action” in December 2006 at Sequoia Capital, Silicon Valley’s leading venture capital firm. He is the co-founder and former CEO of Weblogs, Inc., a network of popular weblogs that was sold to AOL in November 2005. Jason was named senior vice president upon joining AOL where he later became general manager for the Netscape brand and engineered the re-launch of Netscape as a social bookmarking news site in July 2006. Read more...
Further speakers to be announced imminently so stay tuned!

What are your motivations for making work in this field?

Money?
Fame?
"Contribution to knowledge"?
For the good of society?
Are these motivations apparent in your personal project?

Identify examples of projects that exemplify each of these possible motivations, (and any other that you may think of.)


It's not about money as a main objective, although I'd like to be financially stable and receive it in a long term as a compensation for my work in the interactive TV area.

Fame is not for me... although I do want to be recognised for my work, I do what i want because I like what I'm doing, it doesn't have to do with fame, it's got to do with being proud of my work and feeling that I feel fullfilled with it. On the other hand, contribution to knowledge is something I do like, being part of historyy, even if it's a small thing I contribuate with, really gets me going. I believe that in the TV and Film world, interactivitiy is clearly the next stop to be taken, and I want to be there as one of the main representative figures. I want to give the chhance of making a new way of seeing TV and films that will allow more interaction and as a consequence, a more personalized TV.

As fot the good of society, it is also one of my objectives, improoving the TV and Film world to make a better world, trying to introduuce values that will help the ddevelopment of people in ssociety.

Monday, June 04, 2007

located media

LOCATED MEDIA

Location based media (LBM) delivers multimedia directly to the user of a mobile device dependent upon their location. The media can be delivered to, or triggered within any portable wireless devicet that is GPS enabled and has the capacity to display audiovisual content. The term was jointly coined at the 2004 Consumer Electronics Show by Tom Brammar, the then chief Executive of Node, and Martin Hill, an original founder of Sybian, and wireless pioneer.

Media content is managed and organized externally of the divice of a standard desktop or laptop. The device then downloads this formatted content with GPS coordinated tiggers applied to each media sequence. As the location-aware device enters the selected area, satellites trigger the assigned media, designed to be of optimal relevance to the user and surroundings.

Location based media allows for the enhancement of any given environment offering explanation, analysis and detailed commentary on what the user is looking at through a combination of video, audio, imaged and text. The location-aware device can deliver interpretation of cities, parklands, heritage sites, supporting events of any other environment where located based media is required.

The content production and pre-production are integral to the overall experience that is created and must have been performed with ultimate consideration of the location and the users position within that location. The media offers a depth to the environment beyond that which is immediately apparent, allowing revelations about background, history and current topical feeds.

Live updates to the Portable Media Players PMP content mean that attendance at stopping events can converge with broadcast media coverage.

E & PP - New Busineww support from the banks

For our finl Entrepreneuship and Professional Practice Module we made a vsit to the banks around the city centre of Cardiff to find out what possibilities we would have to set up a bussiness after finishing our uni. We arranged to meet early in the morning and we decided to divide in groups of twos and threes. I went with Kirstie and with Rob and we visited three bakns around the area of queens street. The first bank we vissited was Barcalys where we were attended by a ver nice lady that gave us an interactive cd that showed us some possibilities we had, but that didn't really show too much interest in what three young students had to tell her, and very politely she showed told us that we shoud arrange an appointment with one of the directives so he could serves us better.
The next stop was in a small bank in the same street the barclays was, I think it was a swiss and kind of private bank where the girl that attended us seem very please in us showing interst in going to their bank but she told us tat unfortunatly, the person in charge wasn't there at the moment and that if we wanted she could arrange a meeting with him.
The las place we vissited was a financial group in a building where the receptionist told us that they didn't deal with that kind matters.

Thursday, March 01, 2007

DESING FOR CHANGE

OK, THE FIRS THING I DID WHEN I SATRTED THE PROJECT WAS SETTING A CALENDAR, ALTHOUGH I THOUGHT I HAD NMORE TIME, IT HELPED ME SET MY PRIORITIES FOR DOING THE PROJECT. FIRST I STRUCTURED MY PROJECT IN PARTS, THE TECHNICAL PART, THE FINANCIAL PART, AND THE FILM IT'S SELF.
IN THE TECHNICAL PART, I'M LOOKING AT MANY TUTORIALS OF FINAL CUT PRO 5 AND OF DVD STUDIO PRO, AND MAYBE FLASH TOO. THIS IS BECAUSE I HONESTLY HAVE NO IDEA HOW TO JOIN EVERYTHING TOGUEATHER. SO AFTER DOING SOME RESEARCH, I'VE FIGUERED THAT I HAVE TO TAPE THE SEQUENCES AND EDIT THEM AS IF THEY WERE DIFERENT FILMS. THEN, ONCE THAT THEY ARE ALL EDEITED, JOIN THEM ALL TOGUEATHER IN A DVD WITH DVD STUDIO PRO SO I CAN MAKE POSSIBLE THE SWITCHING FROM ONE CAMERA TO AN OTHER. FLASH MAY ALSO HELP IF I DECIDE TO MAKE AN INTERFACE SO THERE COULD BE AN INTERACTIVE MENU NEXT TO THE SCREEN, IN ORDER TO MAKE EASY ALL THE FEATURES DISPLAYED THERE.
IN THE FINANCIAL PART, I;M TRYING TO ANALYZE ALL THE PROS AND CONS THAT AFFECT THIS NEW WAY OF MAKING FILMS, I;VE FOUND OUT HOW MUCH MONEY WOULD BEE NECESARY FOR THE MAKING OF THE FILM THE REGULAR WAY, AND THEN HOW MUCH IT WOULD BE TO MAKE IT THE INTERACTIVE WAY, AND ALSO I HAVE LOOKED IF IT WOULD BE NECESARY TO USE A DEVICE WITH MORE CAPACIITY OF STORAGE THAN A REGULAR DVD, BECAUUSE IF IT HAS FOUR TIMES MORE FOOTAGE THAN A REGULAR FILM, IT WILL ALSO BE AROUND FOUR TIME MORE "HEAVIER". I SHOULD ALSO DO A QUESTIONARY, SO I COULD ASK THE PEOPLE WHAT THEY THOUGHT ABOUT THE IDEA OF THE FILM AND OF THE INTERFACE OF THE FILM.
AND I'LL KEEP ON WRITING SOME OTHER TIME, SO STAY TUNNED TO DFIM BLOG REPORT

Wednesday, February 14, 2007

Research Paper

For the research paper concerning our final project, i have come up with a few ideas, some fo my own, and some of simon pope. I was very confused because I din't know how to do it, since for me there isn't much to do except make the film. Now I have realized that there are many things that i hadn't payed enough attention to. Things like looking at the iadea, analysing it, or describing it, or other things like trying to research for people that have allready done anything similar or finding out if there is something writen about it. There is also a technological part that I should consider, for instance, how am I going to do in the post production to make everything as interactive as I intend.
I have to organize a calendar to administrate the time i have until the 22nd of May that is when it has to be given in. I'll star doing some research on the Internet Movie Database and in the New Port Film School, and I'll find out something of Peter Greenaway.

Friday, February 02, 2007

competition brief - ideas

the competition brief that me and rob are going to do is the orange one.
We started with a questionary that we asked to all our friends, what includes people of many countries. these were the the questions:
choose 5 words from the following list. (thes words come in the book)
if you had to do a representation of a certain concept or idea, would it be:
- cartoon like
- realistic
- combination
how would you do it?
- using a main character for the representations
- using real and different people
- abstract
what group of age would you like it to go to?
- 35
+ 35
. all ages
please write in a few lines why did you choose these answers

after doing the test to about 20 people, the words that most people chose were:
fast, evenings and weekends, bigger networks, charity an environment.
also most of the people chose realistic and main character in the questions 2 and 3, amd nearly every one went fir the young group.

after taking all the answers, we thought about making a story with all the pictures, but the idea, alltough sounded great,wasn't very possible in our opinion due to the diversity of the concepts, so now we possibly go just for one of them and do it in different ways, lets see how it goes

CCS VOIP

VOIP

BY IAN DIEZ

VOIP or Voice Over Internet Protocol is the routing of voice conversations over the internet or through any other IP-based network. VoIP can facilitate tasks that may be more difficult to achieve using traditional networks:
- incoming phone calls can be automatically routed to your VoIP phone, regardless of where you are connected to the network.
- Call centre agents using VoIP phones can work from anywhere with sufficiently fast and stable internet connection.
- VoIP phones can integrate with other services available over the internet, including video conversation, audio conferencing, managing address books and passing information about whether others are available online to interested parties.
- But unfortunately, one of the few tasks it cannot perform is the sending of faxes, due to the software and networking restrains in most home systems. An effort is underway to remedy this by defining an alternate IP-based solution for delivering Fax-over-IP, namely the T.38 protocol. An other solution could be treating the fax system as a message switching system that does not need real time data transmission – such as sending a fax as an email attachment.

Another drawback of VoIP is the reliance upon another separate service; the internet connection. But they can also utilize regular phone lines and business grade connections like T1 for voice service.

Many VoIP users still maintain a traditional (business line) which allows them to dial emergency numbers and send faxes.

The nature of IP makes it difficult to geographically locate network users. Emergency Calls, therefore, cannot easily be routed to a nearby call centre, and are impossible on some VoIP systems. Sometimes, VoIP calls can rout emergency calls to non-emergency phoneline at the intended department. In the event that the caller is unable to give an address, emergency services may be unable to locate them in any other way. Following the lead of mobile phone operators, several VoIP carriers are already implementing a technical work-around.

But one of the most interesting features that VoIP technology will be developing is the use of mobile phones in the following cases:
- public or community wireless networkshave similar geographic covarege to cellular networks (there by enabling mobile VoIP phones, so called Wi-Fi phones), or
- VoIP is implemented over legacy 3G networks

However, “dual mode” handsets, which allow for the seemless handover between a cellular and a Wi-Fi network, are expected to help VoIP become more popular.

CCS PARTICIPATION

PARTICIPATION

A social network service is social software specifically focused on the building and verifying online social networks for whatever purpose. Many social networking services are also blog hosting services. As of 2005 there are over three hundred known social networking web sites. MySpace and Facebook are some of them.

In general, these social networks, allow users to create a profile for themselves. Users can upload a picture of them selves and can often be “friends” with other users. Social networks usually have privacy controls that allow the user to choose who can view their profile or contact them etc. some major social networks have additional features, such as the ability to create groups that share common interests or affiliations, upload videos, and hold discussions in forums.

Concerning to privacy issues, there has been concerns about users giving out to much information and the threat of sexual predators. However, large sites, such as MySpace, often work with law enforcement to prevent such incidents.


MySpace is a social networking website offering an interactive, user-submited network of friends, personal profiles, blogs, groups, photos, music and videos. MySpace also features an internet, e-mail system. It si headquartered in Santa Monica, California, USA, while its partner headquartered in New York City. According to Alexa internet, it is currently, the wordl’s sixth most popular website in any language. This service has gradually gained more popularity than similar websites to achieve nearly 80 % of the visits to online social networking websites. The company employs 300 staff and its owned by News Corporation. With the 100 millionth account being created on August 9th of 2006, the site reportedly attracts new registrations at a rate of 230.000 per day, being founded in July 2003 by Tom Anderson, the current president and CEO, Chris DeWolfe, and a small team of programmers. It was partially owned by Intermix Media, which was bought in 2005 for $580 million by Rupert’s Murdock News Corporation (the parent company for Fox Broadcasting and other media enterprises). Of this amount, approx. $327 million has been attributed to the value of MySpace according to the financial advisor fairness opinion.


YouTube is a popular free sharing video website which lets users upload, view, and share video clips. Founded in February 2005 by three former employees of PayPal, the Bruno-based service utilizes Adobe Flash technology to display video. The wide variety of the site content includes TV and movie and music videos, as well as amateur content such as video blogging and short original videos. Currently staffed by 67 employees, the company was named TIME magazine’s “Invention of the Year” for 2006. In October 2006, Google Inc. announce that it had reached the deal to adquiere the company for $1.65 billion in Google´s Stock. The deal closed on 13 November 2006.

CCS LOCATED MEDIA

LOCATED MEDIA

Location based media (LBM) delivers multimedia directly to the user of a mobile device dependent upon their location. The media can be delivered to, or triggered within any portable wireless devicet that is GPS enabled and has the capacity to display audiovisual content. The term was jointly coined at the 2004 Consumer Electronics Show by Tom Brammar, the then chief Executive of Node, and Martin Hill, an original founder of Sybian, and wireless pioneer.

Media content is managed and organized externally of the divice of a standard desktop or laptop. The device then downloads this formatted content with GPS coordinated tiggers applied to each media sequence. As the location-aware device enters the selected area, satellites trigger the assigned media, designed to be of optimal relevance to the user and surroundings.

Location based media allows for the enhancement of any given environment offering explanation, analysis and detailed commentary on what the user is looking at through a combination of video, audio, imaged and text. The location-aware device can deliver interpretation of cities, parklands, heritage sites, supporting events of any other environment where located based media is required.

The content production and pre-production are integral to the overall experience that is created and must have been performed with ultimate consideration of the location and the users position within that location. The media offers a depth to the environment beyond that which is immediately apparent, allowing revelations about background, history and current topical feeds.

Live updates to the Portable Media Players PMP content mean that attendance at stopping events can converge with broadcast media coverage.

Friday, November 10, 2006

DFIM PROTOTYPE MOTOROLA L6

DESIGN FOR INTERACTIVE MEDIA

MOTOROLA L6


The Motorola l6 is a conventional phone, like any others, if performs many tasks in a big range of possibilities. It calls, which is its main task, it also sends text messages and takes video, apart from many other options. But how can we make it better? Well let’s think about the things that it cannot perform other things that are useful and possible these days. If we think what mobile phones are made for, the general idea is communication, between people, or between machines, so if we are going to look for future technology applied to the phone, we ought to think about new or improved forms of communication.
The Motorola l6 has a camera that alouds taking videos and pictures, interesting features, but that not improve communication. If we can use the phone’s camera for something more than that, we’ll be increasing the phones’ communication features. What about the intended user? Anyone can realise that being able to see the person you are speaking to is much better than if you can’t. So this new improvement is really intended for any body that uses mobile phones, and not like other applications a phone may have, that may be good for some kind of people but useless for others.
After asking to three people that I think are representative of general population such as:
My father: 60 years old, has had a mobile phone for over the last ten years and just knows how to call and store telephone numbers. He uses it for work and family calls.
My younger brother: 11 years old, never had a phone but knows how to use them all quiet well. He uses it for fun.
My sister: 27 years old, she has had many different phones for the last 6 years. She uses it for work, family and friends, and for fun.

My results have been definitive after making them a few questions over the phone:
1. what do you think that the main objective is of mobile phones?
a. to communicate b. to obtain information c. to have in case of emergency
2. what is the thing they most do with the phone?
a. speak b. messages (any kind of way, i.e. Bluetooth, internet) c. entertainment (multimedia, games)
3. what would they prefer having a modification on?
a. speaking b. messaging c. entertainment
4. in what personal context would they prefer that the phone innovation helped them?
a. work b. pleasure c. solving problems
5. personal opinion of what they would modify counting the options they took

1 2 3 4 5
Father A A A B “something that improves or makes speaking easier”
Brother A C C B “games, music and video”
Sister A A A B “videoconference”

These answers reaffirm the idea that I had in mind, which was Video Conference Application.



Now that we have an idea for developing, we have to think in how doing it, considering:
Do we wont to make it useful for people, easy to use, easy to find?
Do we need to change the physical aspect of the phone?
Do we need to change the software?


If the videoconference is the new application for our phone, we’ve got to give it a privileged place in it, making able to access it quick and easily by putting or modifying buttons to get a direct access. In the case of the Motorola l6, by the sides of the screens, it has two buttons; the left one puts you in straight in to the Internet, while the right one takes you to the video taping application. My idea was to use this button, not only for getting access to the videoconference, but to all the multimedia browser. Right now, if you press the side button, the video recorder gets ready to start taping. In the prototype, when the right side button is clicked, the multimedia menu would appear, giving access with the directional buttons to the application the customer desires. After selecting the videoconference option, the screen would change showing the agenda or asking you to introduce a telephone number, then just got to press the confirmation button and start speaking. But if the user happens to have purchased the phone recently, and still doesn’t know all the functionalities and shortcuts, the access through the main menu has to be clear, so once the central button has been pushed, the main menu displays showing all the different applications by symbolic icons, being the multimedia one, the
one on the bottom left shown as a 16 millimetre negative with the play symbol on it and a musical note, and when it is selected by the directional buttons of the central panel, the symbol starts moving. This representation is good for the actual phone settings, but doesn’t really give a clue that inside it there is a videoconference application. So that logo should change in order to make it clearer. Instead of that, the logical thing to put would be a little camera logo with a musical note on it so when somebody has a look at it, the thought that they get is that inside there are different kind of multimedia devices apart of the videoconference application. But since everything needs of testing in order to get feedback, I designed a logo and put it in the same place where the old multimedia one was, and emailed it to my father, sister and brother asking them where did they think that the videoconference application was. The three of them had no doubt and replied to me with the correct answer.




For this to happen, the phone’s structure has to change so it can fit a camera on the front to make possible a videoconference in which the two people speaking can see and be sawn at the same time. The actual design of the phone is just perfect for making this change since its got a silver circle on the top of the phone with the Motorola symbol that could be replaced by a small camera just the same as the one on the back part, and since the phone has Motorola written above the screen, the phone wouldn’t loose its identity, besides, the phone already has that symbol on the back part of the phone in the centre.



Now lets think about the interface of the videoconference application. Once that you have got inside it, and that you’ve selected whom do you want to speak to, the conversation is started, but how should it be displayed? Instead of showing in full screen the person that you’re speaking to, I thought about a web cam Messenger interface where you can see the person you’re speaking to in a screen, but also you can see your self on a smaller screen next to it, and this is because you need to see your self correctly fitted in the cameras’ angle of vision. But now the challenge comes in fitting two screens plus an extra place for information of the call its self in a tiny phone screen that is about two and a half centimetres wide and four centimetres high. Maybe we could divide the screen in two halves with an extra part between them where the info would be displayed, but there is a problem with this way of fitting the screen, because it doesn’t matter whether you divide them horizontally or vertically, the screens are going to be long and narrow rather than squared which is the format the camera takes. So the way it has to be done is by using two squares, a nice and big one on the top left corner which will show the person that you are speaking to, and an other quiet smaller, that would be fit in the bottom right, showing yourself. I reckon using different sizes is a much better idea, because you use the big one to see the person that you wont to see, so the most important thing is shown in the best place. Then next to the screen, the remaining space would be separated in two little boxes, one on top of the other, showing in the first box the signal intensity, and in the second one, a few horizontal lines together forming an inverted cone would be the volume level. Underneath the big screen and to the left of the small one, other two boxes would take the space left and they would tell us information related to the conversation’s time, and the agenda in the other, in order to be able to get a telephone number while speaking. Now with the joystick of the central button panel of the phone, you should be able to select any of the two screens, the volume or the agenda, enabling the screens to change size or position, the volume to put it how you like best, or the searching of telephones or addresses, to adapt to every ones necessities.

DFIM PROTOTYPE MOTOROLA L6





DESIGN FOR INTERACTIVE MEDIA

MOTOROLA L6


The Motorola l6 is a conventional phone, like any others, if performs many tasks in a big range of possibilities. It calls, which is its main task, it also sends text messages and takes video, apart from many other options. But how can we make it better? Well let’s think about the things that it cannot perform other things that are useful and possible these days. If we think what mobile phones are made for, the general idea is communication, between people, or between machines, so if we are going to look for future technology applied to the phone, we ought to think about new or improved forms of communication.
The Motorola l6 has a camera that alouds taking videos and pictures, interesting features, but that not improve communication. If we can use the phone’s camera for something more than that, we’ll be increasing the phones’ communication features. What about the intended user? Anyone can realise that being able to see the person you are speaking to is much better than if you can’t. So this new improvement is really intended for any body that uses mobile phones, and not like other applications a phone may have, that may be good for some kind of people but useless for others.
After asking to three people that I think are representative of general population such as:
My father: 60 years old, has had a mobile phone for over the last ten years and just knows how to call and store telephone numbers. He uses it for work and family calls.
My younger brother: 11 years old, never had a phone but knows how to use them all quiet well. He uses it for fun.
My sister: 27 years old, she has had many different phones for the last 6 years. She uses it for work, family and friends, and for fun.

My results have been definitive after making them a few questions over the phone:
1. what do you think that the main objective is of mobile phones?
a. to communicate b. to obtain information c. to have in case of emergency
2. what is the thing they most do with the phone?
a. speak b. messages (any kind of way, i.e. Bluetooth, internet) c. entertainment (multimedia, games)
3. what would they prefer having a modification on?
a. speaking b. messaging c. entertainment
4. in what personal context would they prefer that the phone innovation helped them?
a. work b. pleasure c. solving problems
5. personal opinion of what they would modify counting the options they took

1 2 3 4 5
Father A A A B “something that improves or makes speaking easier”
Brother A C C B “games, music and video”
Sister A A A B “videoconference”

These answers reaffirm the idea that I had in mind, which was Video Conference Application.

Now that we have an idea for developing, we have to think in how doing it, considering:
Do we wont to make it useful for people, easy to use, easy to find?
Do we need to change the physical aspect of the phone?
Do we need to change the software?


If the videoconference is the new application for our phone, we’ve got to give it a privileged place in it, making able to access it quick and easily by putting or modifying buttons to get a direct access. In the case of the Motorola l6, by the sides of the screens, it has two buttons; the left one puts you in straight in to the Internet, while the right one takes you to the video taping application. My idea was to use this button, not only for getting access to the videoconference, but to all the multimedia browser. Right now, if you press the side button, the video recorder gets ready to start taping. In the prototype, when the right side button is clicked, the multimedia menu would appear, giving access with the directional buttons to the application the customer desires. After selecting the videoconference option, the screen would change showing the agenda or asking you to introduce a telephone number, then just got to press the confirmation button and start speaking. But if the user happens to have purchased the phone recently, and still doesn’t know all the functionalities and shortcuts, the access through the main menu has to be clear, so once the central button has been pushed, the main menu displays showing all the different applications by symbolic icons, being the multimedia one, the
one on the bottom left shown as a 16 millimetre negative with the play symbol on it and a musical note, and when it is selected by the directional buttons of the central panel, the symbol starts moving. This representation is good for the actual phone settings, but doesn’t really give a clue that inside it there is a videoconference application. So that logo should change in order to make it clearer. Instead of that, the logical thing to put would be a little camera logo with a musical note on it so when somebody has a look at it, the thought that they get is that inside there are different kind of multimedia devices apart of the videoconference application. But since everything needs of testing in order to get feedback, I designed a logo and put it in the same place where the old multimedia one was, and emailed it to my father, sister and brother asking them where did they think that the videoconference application was. The three of them had no doubt and replied to me with the correct answer.



For this to happen, the phone’s structure has to change so it can fit a camera on the front to make possible a videoconference in which the two people speaking can see and be sawn at the same time. The actual design of the phone is just perfect for making this change since its got a silver circle on the top of the phone with the Motorola symbol that could be replaced by a small camera just the same as the one on the back part, and since the phone has Motorola written above the screen, the phone wouldn’t loose its identity, besides, the phone already has that symbol on the back part of the phone in the centre.



Now lets think about the interface of the videoconference application. Once that you have got inside it, and that you’ve selected whom do you want to speak to, the conversation is started, but how should it be displayed? Instead of showing in full screen the person that you’re speaking to, I thought about a web cam Messenger interface where you can see the person you’re speaking to in a screen, but also you can see your self on a smaller screen next to it, and this is because you need to see your self correctly fitted in the cameras’ angle of vision. But now the challenge comes in fitting two screens plus an extra place for information of the call its self in a tiny phone screen that is about two and a half centimetres wide and four centimetres high. Maybe we could divide the screen in two halves with an extra part between them where the info would be displayed, but there is a problem with this way of fitting the screen, because it doesn’t matter whether you divide them horizontally or vertically, the screens are going to be long and narrow rather than squared which is the format the camera takes. So the way it has to be done is by using two squares, a nice and big one on the top left corner which will show the person that you are speaking to, and an other quiet smaller, that would be fit in the bottom right, showing yourself. I reckon using different sizes is a much better idea, because you use the big one to see the person that you wont to see, so the most important thing is shown in the best place. Then next to the screen, the remaining space would be separated in two little boxes, one on top of the other, showing in the first box the signal intensity, and in the second one, a few horizontal lines together forming an inverted cone would be the volume level. Underneath the big screen and to the left of the small one, other two boxes would take the space left and they would tell us information related to the conversation’s time, and the agenda in the other, in order to be able to get a telephone number while speaking. Now with the joystick of the central button panel of the phone, you should be able to select any of the two screens, the volume or the agenda, enabling the screens to change size or position, the volume to put it how you like best, or the searching of telephones or addresses, to adapt to every ones necessities.

Monday, October 16, 2006

contextual studies, wireless conections

WIRELESS CONNECTIONS, OPEN, FREE


Wireless connections are everywhere, travelling through the microwave´s frequency, they get anywhere where theres a wireless router, and from ther to PC´s laptops and PDA´s. This service is something most of the people pay for, but there are other ways of getting it with out paying, and this way is connecting a laptop with a Wi – Fi card to a wireless signal originated from a nearby router. These days, it´s starting to become something big, and there are nets formed with people that go Wardriving; these people are Warchalkers, and they go around the city with their cars and laptops equipped with Wi – Fi technology that try to detect where are any wireless signals, and put them in a map in internet and also put symbols around the city indicating which places are available for connection. They may also use GPS devices for the exact locations of the signals, and thay also may install antennas to send this unused amount of broadband. These movements are not legal but there aren´t illegal neither. Its legal to look for networks, but not to use them with out authorization. Apart from this, governments may think that Warchalking and Wardriving can help hackers and terrorists in their proposes.
This is a small piece of what future is going to be with any kind of networks. Why pay for something when you can get it for free and doing it the same way as millions of people, what makes it very difficult to get caught. Soon all networks will be one massive signal that will provide everything from tv sign to internet, and it´ll be for free, considering that sharing and trying to get things for free are two practices that are gaining adepters everyday and that all ready exist in a lighter version in citys like San Francisco.



notes from todays lesson
The claude, (nodes), wwireless acces in stations and very crawded places.

The signal of a wireless conection gets weaker with any thing that is in its way, like rain, leaves people, metal... Best places for putting routers are high buildings all though its hard to permission for installation

Peer agreedment (agreedment between two major peers like states or countries, that negotiate about broadband exchange between them.


UK--------US I.E. WHEN YOU TYPE .COM INSTEAD OF .CO.UK
/ \ / NTL BT
/ ME STARBUCKS
ME

SYNCHRONUS: when you can send and recivve the same amount
a " : when you recive and send in differen levels, you recive about 8 times more than what you can send. Thi is the difference between DSL and ADSL

Pico - peering: organized networks between a comunity of people like neighburs, and works with mesh ap tecchnology

Brief two, the 1000 wrod easay

Motorola L6

Description following Norman´s Principals

Visibility: what to do and what to be done.
Mainly, what you can do is make and recive phone calls. The way doing it is simple if you know of mobile phones. Having a look at it you can see two main parts, the screen and the buttons, and you can also see how they interact. You´ve got functions writen in the bottom parto f the screen that corresponde to the top buttons, which is a way of getting started if you don´t know what to do. More specifily talking about the screen, at first sight you´ve got a few icons or words put on a background Picture. You´ve got the signal icono n the top left and the battery icon in the top right. It´s got the companies name in the midle “Orange” and the current date just benith it. In the bottom left there is the “Contact” Word and in the right side the “mesage” one. In the botom center there are a few horizontal lines that make the Main menú icon. The buttons set is composed by 22 buttons that are the main keys to control the telephone. Starting from the top, we see 3 buttons that have been explained before since they are the ones that do the functions that appear written in the screen. Just bellow them, you can see two other buttons, one on each side, and with a green and a red light that indicate the pick up or the hanging. Between these two buttons, there is a central panel with the form of a circle and 4 buttons that allow the main menu search and execution. The las 12 buttons are those that correspond to the numbers and the “*” and “#” symbols. The numbers are used for dialling and writing with the phone.

Feedback
The feedback is high because the screen reacts just by pressing a but, although it may not be easy to know what to do if you are not familiarized with phones, the information displayed makes the essential functions easy in a logical way. If some one picked up my phone and didn´t know how to use it, after looking at it, would probably press one of the numbered buttons since they are more in the centre and also bigger. After pressing the number, this one would appear on the screen, and the person would try to delete it so he would look at the screen and would see the word delete on it, so trying to touch it, he would accidentally press the button under the screen and then would understand how the buttons and the screen correspond. After doing that, the screen would go to the original page and then he would see the contacts buttons exactly in the same place where the delete was, he would press it and would see all the telephone numbers. If he wanted to select one all he would have to do is go up or down with one of the two arrows that are in the central panel and lighten up, choose the desired number and press the green button after that, which means “free to go”.

Constraints
There are many things that appear to be pretty obvious about the phone, like the size, that indicates its something meant to be caught and held in a hand. Buttons also gives you and idea so you press them, things happened, and then you can understand that you can use them with a specific purpose, and since that with an exception of very rare occasions, people know that it’s a phone, and probably find out how to use it fairly quick. So things like phoning or texting can be considered obvious because its what all phones do, but i.e. Bluetooth is something not so obvious. You wont get to know about it until you active the menu and you see the Bluetooth logo, and even so, you may still not know what it means. The word its self isn’t any clarifying neither, and even if you try to see what it is, you will have no chance of getting to know what it is for.

Mapping
The only mapping I see in the phone are the two buttons that correspond to the options writhen in the screen that change in function to the task you´re going to do. I suppose that when you activate the menu, the little panel you use to move around is quite mapping too, since its´ got the arrows that symbolise the directions you can move.

Consistency
If someone had to compare the phone to another one he had previously used, for example a Nokia, I think that he would find many similarities in the way in works and in how you can move your self around it. This is a great advantage when you just buy the phone because you don’t have to work out how it will work. That is something that use to happen before, and each mobile company did it their own way trying to gain people´s fidelity by making them not know how mobiles of different companies work, and making them seem very difficult to use. Fortunately, now days mobiles are all more or less the same, with a central panel to work the menu.